libsir
2.2.6
Standard Incident Reporter
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ansimacros.h
Go to the documentation of this file.
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#ifndef _SIR_ANSI_MACROS_H_INCLUDED
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# define _SIR_ANSI_MACROS_H_INCLUDED
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# if !defined(SIR_NO_TEXT_STYLING)
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# define SIR_ESC "\x1b["
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# define SIR_ESC_M "m"
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# else
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# define SIR_ESC ""
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# define SIR_ESC_M ""
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# endif
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# if !defined(SIR_NO_TEXT_STYLING)
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# define SIR_ESC_SEQ(codes, s) SIR_ESC codes SIR_ESC_M s
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# else
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# define SIR_ESC_SEQ(codes, s) s
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# endif
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# define SIR_ESC_SEQE(codes) SIR_ESC_SEQ(codes, "")
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# if !defined(SIR_NO_TEXT_STYLING)
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# define SIR_ESC_RST SIR_ESC_SEQE("0")
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# else
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# define SIR_ESC_RST ""
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# endif
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# if !defined(__WIN__)
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# define SIR_R_ARROW "\xe2\x86\x92"
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# define SIR_L_ARROW "\xe2\x86\x90"
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# define SIR_BULLET "\xe2\x80\xa2"
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# else
/* __WIN__ */
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# define SIR_R_ARROW "->"
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# define SIR_L_ARROW "<-"
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# define SIR_BULLET "-"
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# endif
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# if !defined(SIR_NO_TEXT_STYLING)
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# define SIR_COLOR(attr, fg, bg, s) \
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SIR_ESC_SEQ(#attr ";" #fg ";" #bg, s) SIR_ESC_SEQE("0;39;49")
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# define SIR_STRIKE(s) SIR_ESC_SEQ("9", s) SIR_ESC_SEQE("29")
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# define SIR_INVERT(s) SIR_ESC_SEQ("7", s) SIR_ESC_SEQE("27")
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# define SIR_ULINE(s) SIR_ESC_SEQ("4", s) SIR_ESC_SEQE("24")
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# define SIR_EMPH(s) SIR_ESC_SEQ("3", s) SIR_ESC_SEQE("23")
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# define SIR_BOLD(s) SIR_ESC_SEQ("1", s) SIR_ESC_SEQE("22")
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# define SIR_BLINK(s) SIR_ESC_SEQ("5", s) SIR_ESC_SEQE("25")
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# define SIR_BLACK(s) SIR_COLOR(0, 30, 49, s)
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# define SIR_BLACKB(s) SIR_COLOR(1, 30, 49, s)
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# define SIR_RED(s) SIR_COLOR(0, 31, 49, s)
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# define SIR_REDB(s) SIR_COLOR(1, 31, 49, s)
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# define SIR_BRED(s) SIR_COLOR(0, 91, 49, s)
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# define SIR_BREDB(s) SIR_COLOR(1, 91, 49, s)
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# define SIR_GREEN(s) SIR_COLOR(0, 32, 49, s)
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# define SIR_GREENB(s) SIR_COLOR(1, 32, 49, s)
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# define SIR_BGREEN(s) SIR_COLOR(0, 92, 49, s)
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# define SIR_BGREENB(s) SIR_COLOR(1, 92, 49, s)
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# define SIR_YELLOW(s) SIR_COLOR(0, 33, 49, s)
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# define SIR_YELLOWB(s) SIR_COLOR(1, 33, 49, s)
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# define SIR_BYELLOW(s) SIR_COLOR(0, 93, 49, s)
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# define SIR_BYELLOWB(s) SIR_COLOR(1, 93, 49, s)
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# define SIR_BLUE(s) SIR_COLOR(0, 34, 49, s)
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# define SIR_BLUEB(s) SIR_COLOR(1, 34, 49, s)
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# define SIR_BBLUE(s) SIR_COLOR(0, 94, 49, s)
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# define SIR_BBLUEB(s) SIR_COLOR(1, 94, 49, s)
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# define SIR_MAGENTA(s) SIR_COLOR(0, 35, 49, s)
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# define SIR_MAGENTAB(s) SIR_COLOR(1, 35, 49, s)
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# define SIR_BMAGENTA(s) SIR_COLOR(0, 95, 49, s)
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# define SIR_BMAGENTAB(s) SIR_COLOR(1, 95, 49, s)
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# define SIR_CYAN(s) SIR_COLOR(0, 36, 49, s)
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# define SIR_CYANB(s) SIR_COLOR(1, 36, 49, s)
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# define SIR_BCYAN(s) SIR_COLOR(0, 96, 49, s)
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# define SIR_BCYANB(s) SIR_COLOR(1, 96, 49, s)
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# define SIR_BGRAY(s) SIR_COLOR(0, 37, 49, s)
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# define SIR_BGRAYB(s) SIR_COLOR(1, 37, 49, s)
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# define SIR_DGRAY(s) SIR_COLOR(0, 90, 49, s)
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# define SIR_DGRAYB(s) SIR_COLOR(1, 90, 49, s)
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# define SIR_WHITE(s) SIR_COLOR(0, 97, 49, s)
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# define SIR_WHITEB(s) SIR_COLOR(1, 97, 49, s)
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# else
/* SIR_NO_TEXT_STYLING */
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# define SIR_COLOR(attr, fg, bg, s) s
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# define SIR_STRIKE(s) s
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# define SIR_INVERT(s) s
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# define SIR_ULINE(s) s
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# define SIR_EMPH(s) s
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# define SIR_BOLD(s) s
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# define SIR_BLINK(s) s
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# define SIR_BLACK(s) s
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# define SIR_BLACKB(s) s
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# define SIR_RED(s) s
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# define SIR_REDB(s) s
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# define SIR_BRED(s) s
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# define SIR_BREDB(s) s
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# define SIR_GREEN(s) s
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# define SIR_GREENB(s) s
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# define SIR_BGREEN(s) s
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# define SIR_BGREENB(s) s
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# define SIR_YELLOW(s) s
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# define SIR_YELLOWB(s) s
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# define SIR_BYELLOW(s) s
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# define SIR_BYELLOWB(s) s
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# define SIR_BLUE(s) s
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# define SIR_BLUEB(s) s
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# define SIR_BBLUE(s) s
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# define SIR_BBLUEB(s) s
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# define SIR_MAGENTA(s) s
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# define SIR_MAGENTAB(s) s
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# define SIR_BMAGENTA(s) s
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# define SIR_BMAGENTAB(s) s
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# define SIR_CYAN(s) s
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# define SIR_CYANB(s) s
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# define SIR_BCYAN(s) s
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# define SIR_BCYANB(s) s
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# define SIR_BGRAY(s) s
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# define SIR_BGRAYB(s) s
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# define SIR_DGRAY(s) s
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# define SIR_DGRAYB(s) s
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# define SIR_WHITE(s) s
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# define SIR_WHITEB(s) s
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# endif
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#endif
/* ! _SIR_ANSI_MACROS_H_INCLUDED */
include
sir
ansimacros.h
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